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Under Ruins

A board game about building and natural disasters

Discipline
Game design, packaging, print
Deliverables
Rules, board, cards, 3D pieces, box
Inspiration
Monopoly, the force of natural disasters
Scope
Game designPackagingCards and print3D pieces
The Under Ruins box on its game board, with the volcano, the wave, the mountain and the pieces
Discipline
Game design, packaging, print
Deliverables
Rules, board, cards, 3D pieces, box
Inspiration
Monopoly, the force of natural disasters
Scope
Game designPackagingCards and print3D pieces

The project

Under Ruins is a board game inspired by Monopoly, in which players build a world and face natural disasters that change the course of the game.

The project covered the full development of the game from scratch, from the concept and the rules to the design of the board, the cards, the three-dimensional pieces and the box.

The box, the board and the pieces in the air
The box and the rulebook

Concept

Between building and destruction.

The concept is built on the tension between building and destruction. Players build and invest in their areas, but natural disasters can change the state of the game in an instant. The game combines three-dimensional pieces that can be added, removed and swapped, so every change becomes a tangible part of playing.

The volcano, one of the three-dimensional pieces
Everything in the game, laid out together
The three-dimensional pieces
The three-dimensional pieces
The three-dimensional pieces
The three-dimensional pieces
The three-dimensional pieces

The visual language

The visual language draws on the force of natural disasters, combining intense colour, dramatic imagery and bold typography. It runs from the box and the cards to the board and the three-dimensional pieces, creating one consistent, dynamic game world.

The board during a game

The box, the rulebook and everything inside.

The box open: the rulebook, the board, cards and pieces
The box and the four players at the starting line
The game cards
The game money
The Under Ruins poster
Design: Rotem Klaperman Shenkar School of Practical Engineering, Visual Communication
Previous folder · 03 Zets